Camera position
Hi,
I have the unity 5.1.2f1 and the Oculus Rift DK2.
When the oculus is off, i can retrieve the Camera.transform.forward vector.
But when i turn on the Oculus, the forward vector stays 0. It only changes when i move the mouse.
I'm using the same camera and i can see all the movements correctly with the oculus on.
What can I do to have the forward axis values moving with the oculus?
Thank you.
I have the unity 5.1.2f1 and the Oculus Rift DK2.
When the oculus is off, i can retrieve the Camera.transform.forward vector.
But when i turn on the Oculus, the forward vector stays 0. It only changes when i move the mouse.
I'm using the same camera and i can see all the movements correctly with the oculus on.
What can I do to have the forward axis values moving with the oculus?
Thank you.
