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Up and Coming
April 6, 2015

Can Not Compile On Unity 5.0

I am run the following:

MBP (2013)
OS X 10.10.2
Unity 5 (patch 3) Pro
0.5.0.1 Run-time
0.5.0.1 Unity Integration

Every thing works in the editor and with in the Rift. Followed the instructions for compiling and got this every time:
Plugin 'OculusPlugin.dll' is used from several locations:
Assets/Plugins/x86/OculusPlugin.dll would be copied to <PluginPath>/OculusPlugin.dll
Assets/Plugins/OculusPlugin.dll would be copied to <PluginPath>/OculusPlugin.dll
Please fix plugin settings and try again.

Has any one out there had this issue when compiling their projects for PC or Mac.
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    13 replies

    OzonerAuthor
    Up and Coming
    April 10, 2015
    Thank you Cybereality, we are presently bussy working on two PC/Mac based Rift projects and can show our Mobile efforts with the Rift HMD untill the Mobile issue can be resolved. We only have one client wanting us to do a mockup for the device so I will manage that effort accordingly. Thank you for all of your help and have a great weekend.
    OzonerAuthor
    Up and Coming
    April 14, 2015
    Cyberality,

    Found the issue with our mobile no playing in the HMD. I re-submitted a decice ID on your web site took the new file, deleted the one I was using, replaced it with the new one and now the mobile vr app works in the Gear HMD.

    Hopefully this may help others if they run into this issue.

    Regards and have a good day.....
    Inspiring
    April 14, 2015
    Thanks for following up on this.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV