Can't get full screen to work
I've got a development and a production machine running.
Both the same Win7Pro install (all up to date), both the same GTX780 card, both Oculus 0.4.3 version driver.
Rift driver in extended mode. The demo scene in the RiftConfigUtil works fine on both machines.
When running my scene in the Unity (4.5) editor it works fine. Full screen display.
But on the production machine (clean install) I can't get the compiled version of the scene to run full screen on the Rift. It displays in a window that is 4:3, while the Player settings say 1920x1080 (like the integration guide says).
Any ideas why this might happen? Which settings I could try to see if I can fix this problem?
Thanks!!!
Both the same Win7Pro install (all up to date), both the same GTX780 card, both Oculus 0.4.3 version driver.
Rift driver in extended mode. The demo scene in the RiftConfigUtil works fine on both machines.
When running my scene in the Unity (4.5) editor it works fine. Full screen display.
But on the production machine (clean install) I can't get the compiled version of the scene to run full screen on the Rift. It displays in a window that is 4:3, while the Player settings say 1920x1080 (like the integration guide says).
Any ideas why this might happen? Which settings I could try to see if I can fix this problem?
Thanks!!!
