Can we do oculus camera reset in code when we are using Unity XR Rig
We are implement the 6DOP Application in Quest using Unity XR Plugin.
we are facing the issue distance between rig and camera while player movement by physical walk, by fix this issue, the default option is there in oculus by long press the home button, but we need to reset the distance between rig and camera position without long press the oculus home button.
Please anyone help us to fix this.
