Cannot open MacOS OVRPlugin in a new VR supported Unity project
Hi guys,
I started a new Unity 2017.2.0f3 project, enabled VR in XR settings, downloaded and imported (from the Asset Store) Oculus Integration (which was automatically updated to 1.18.1) but get the following two errors:
Couldn't open Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle/Contents/MacOS/OVRPlugin, error: dlopen(Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle/Contents/MacOS/OVRPlugin, 2): Library not loaded: @rpath/LibOVRRT_0.framework/Versions/5/LibOVRRT_0
Referenced from: /Users/OculusUnityProject/Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle/Contents/MacOS/OVRPlugin
Reason: image not found
and
Oculus Plugin could not be loaded.
There are a couple of posts in the Unity forum with similar issues, but still unanswered... Does anyone know what the problem might be?
There are a couple of posts in the Unity forum with similar issues, but still unanswered... Does anyone know what the problem might be?
