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October 11, 2023

Casting No longer working

So when you go to occulus casting and online and then link the PC then you can see what you are seeing on the headset on a screen etc. 

This feature still works with regular apps but any and all. But any apps we make in unity doesnt cast. 

But this is something recent that just stopped working, is there something we now need to do during build settings in unity or does anyone know of a solution for this

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