Change scale of entire scene?
I've currently got a scene set up that I'm realizing is much too small for Unity's default editing controls (one twitch of the mouse wheel sends me off into space). The scene is a box/building with an assortment of models inside. All were imported from Sketchup as a single .fbx file.
The problem is that I've been working on adding sound, lighting, video textures, etc. Is there any way to scale an entire scene (and all attached assets) up at the same time? Will I need to just scale each object, one at a time? If I scale an object, will associated textures scale with it?
The problem is that I've been working on adding sound, lighting, video textures, etc. Is there any way to scale an entire scene (and all attached assets) up at the same time? Will I need to just scale each object, one at a time? If I scale an object, will associated textures scale with it?
