Changing IPD for scaling the OVRCamera
Scaling the OVRPlayerController and OVRCameraRig don't seem to actually scale your view of the world.
As an example, I'm trying to scale the player down to the size of about a tennis ball but it just makes your head seem like it's on the floor instead of actually giving you the feeling of being shrunk.
Would changing the IPD a tiny bit after being shrunk help with the size perception?
If so, where do you change the IPD? I've tried changing the ipd in OVRProfile and OVRPlugin but that didn't work.
Using Unity 5.2.0f3 and 0.1.0-beta utilities.
As an example, I'm trying to scale the player down to the size of about a tennis ball but it just makes your head seem like it's on the floor instead of actually giving you the feeling of being shrunk.
Would changing the IPD a tiny bit after being shrunk help with the size perception?
If so, where do you change the IPD? I've tried changing the ipd in OVRProfile and OVRPlugin but that didn't work.
Using Unity 5.2.0f3 and 0.1.0-beta utilities.
