Character Collider
Hi Guys
Im struggling to get my character controller to interact with other colliders. I have a Horse asset that i have running towards my main character, and i idealy want him to get knocked out to the way as the horse runs into him.
I have a Capsule Collider around the horse, and have tried it with rigid bodies on the capsule and the character controller, but the horse just runs straight through the character.
I could animate it, but i would prefer it to be physics based as the character could be in any number of positions.
Im obviously doing something wrong and any pointers would be great.
Fingers crossed my Demo will be up on the usual rift sites by next wednesday!
Im struggling to get my character controller to interact with other colliders. I have a Horse asset that i have running towards my main character, and i idealy want him to get knocked out to the way as the horse runs into him.
I have a Capsule Collider around the horse, and have tried it with rigid bodies on the capsule and the character controller, but the horse just runs straight through the character.
I could animate it, but i would prefer it to be physics based as the character could be in any number of positions.
Im obviously doing something wrong and any pointers would be great.
Fingers crossed my Demo will be up on the usual rift sites by next wednesday!
