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Up and Coming
September 26, 2014

Check if DK1 or DK2

Firstly I have a question: Should I make two different versions, one for DK1 and another for DK2 or should I just do DK2 version (because you can play it with DK1 too)?

If yes, is there a command to check whether the user is using DK1 or DK2?
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    3 replies

    Up and Coming
    September 26, 2014
    Im not sure if there is a function to check if DK1 or 2 (Id like to know also).

    Shouldn't be necessary to make 2 version. I got both DK's, and projects build with SDK 0.4.2 does work with both.
    Inspiring
    September 26, 2014
    "Ananas" wrote:
    If yes, is there a command to check whether the user is using DK1 or DK2?

    Podden's got a thread on this right here.

    Even if you use one build for DK1, DK2, HD prototype, etc, it may still help in some cases to know which headset it is so you can properly size UI elements for the resolution or something.
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    Up and Coming
    September 27, 2014
    You can just check for the camera: If OVRDevice.IsCameraPresent() returns true, than it's DK2 (neat rhymes :D)
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