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Inspiring
August 11, 2016

Checking if canvas world space is visible in CenterEyeAnchor

Hi guys,

I've been struggling wanting to check if canvas world space is within the viewport of the camera.
I've used renderer.isvisible but it always return me null.

The effect that I am looking for is similiar to what Samsung Internet browser for Gear VR. Whenever you end up looking at blank space, the “Tap touchpad to reposition screen” message will appear, and you will be able to reorient the screen by selecting the message.

Please provide me with your assistance

Thank you
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2 replies

Inspiring
August 11, 2016
This sound like a Unity Development question. Moving to dev section
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Inspiring
August 12, 2016
@cybereality Thank you!