Clean ways to group oculus inputs together
For game development I am using a number of button inputs to represent one input.
The issue with this in code is that it obviously isn't the cleanest way to write out if statements with ovr input + over input etc.
Can anyone offer a direction or solution for a cleaner way to group the inputs together as a variable?
Thanks
The issue with this in code is that it obviously isn't the cleanest way to write out if statements with ovr input + over input etc.
Can anyone offer a direction or solution for a cleaner way to group the inputs together as a variable?
Thanks
