Cloud Storage V2: How do i use it in Unity?
Hi
I want to use Cloud Storage 2 for my Oculus Quest 2 Unity game. I have read https://developer.oculus.com/documentation/unity/ps-cloud-storage/?locale=en_GB but I can't figure out how to use Platform.CloudStorage2.GetUserDirectoryPath()
I want to get a string which is the path of the directory for me to save my game data into for it to be Cloud Sync'ed, but GetUserDirectoryPath() returns a "Request<string>" and I don't know how to get the string from that.
Please could anyone help?
Thanks
