Skip to main content
Up and Coming
March 24, 2015

Compiling for Mac on a PC renders game in bottom left

Sorry if the title is confusing. When we compile a Mac version of our demo from Unity on a PC, the demo runs in the very bottom left corner of the screen. The barrel distortion and everything works fine, but the entire game is located in the bottom left corner. Has anyone experienced this? I've seen it in other demos, so I assume it's an error from building for a Mac using a PC. Thanks, guys.
    This topic has been closed for replies.

    1 reply

    Inspiring
    March 24, 2015
    That will usually happen if virtual texture scale is less than 1.

    Also, make sure your are not cloning the Rift and the main monitor.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV