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uDezimiro
Up and Coming
September 10, 2025

Controllers and hands together. Configuration questoin

  • September 10, 2025
  • 4 replies
  • 149 views

Meta Oculus supports controllers and hands together.

But I need to deny recogzite right hand (allow only controller) - I don't know how to do that!

(I still needs left hand as hand)

Sometimes if I use controller on right hand and freeze for couple seconds its unexpectedly autoswitch to hand recognition - that/s bad :(

    This topic has been closed for replies.

    4 replies

    MetaStoreHelp
    Community Manager
    September 10, 2025

    Hi uDezimiro

     

    Thanks for reaching out! We can see that you want to use the right controller and the left hand. To do so, we would recommend that hand tracking is enabled in the settings:

    1. Press Meta button or Oculus button on your right Touch controller to open the universal menu.
    2. Select the clock on the left-hand side of the universal menu to open Quick settings.
    3. Select Settings.
    4. Select Movement tracking.
    5. Select the toggle next to Hand tracking to turn this feature on

            6.Ensure that hand tracking is active at all times for the left hand.

     

    If your issue persists, please send us a private message as we would need to gather further information. To do so, please select our name to get to our profile page, or click here: https://metaque.st/CommunitySupport. Next, click "Send a Message" to privately message us! Please remember, you must be signed into the community first to send us a private message.

     

    Have a great day!

    If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!
    uDezimiro
    uDezimiroAuthor
    Up and Coming
    September 10, 2025

    looks like you didn't get my problem.

    Hand tracking works! And I need it for eft hand.

    But, sometimes if I handle right controller and freeze (in MY unity application) it's switches to hand traking (even if I keep controller in hand).

    I'll show you a video https://www.youtube.com/watch?v=M7gV0CVEcPA

     

    I'm trying to avoid it using unity settings of my app. But I don't see how to avoid hand tracking right hand, but keep left hand..

    MetaStoreHelp
    Community Manager
    September 10, 2025

    Hi uDezimiro 

     

    Thank you for clarifying that. If your issue in your Unity app, we would advise that you go to the Developer Support Center for all of our official development resources.

     

    Have a great day!

    If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!
    RhinoxDev
    New Participant
    September 11, 2025

    Something that I haven't tested yet but that you could look into is removing the OVRHand component that is managing the hand tracking on your right hand from your rig

    Picture for reference as to what exactly I am referencing