Correct Way To Detect The Hardware
I'm trying to make my game automatically switch to OVR mode when the Hardware is detected but I'm unsure as to how to do that correctly?
I have tried doing this:
But it seems to be true even when the headset is unplugged, I can only assume that it's because there is an OVRCameraController in the scene, what is the correct way to do this?
I have tried doing this:
if (OVRDevice.IsHMDPresent())
But it seems to be true even when the headset is unplugged, I can only assume that it's because there is an OVRCameraController in the scene, what is the correct way to do this?
