Crash on App start: no hands visible and unable to quit app - need to reboot the device
Hi,
our team is developing a MixedReality colocation application on Quest 3 with Unity 6. Also we are using Unity Netcode for the network connection.
Our headsets are all updated to Version 74 and we are using Meta SDK v72.
Now we have a critical issue: When we start our app, nothing will be rendered after the splash screen was displayed. Only passthrough is active. Also no hands or controllers are rendered and we even cannot open the horizon menu of the OS with right hand or controllers. We only hear the sound of the menu but no menu is rendered. The only option to quit the app is by restarting the headset. When we hold the restart button for a few secs, the scene content gets renderer for a short time period but then the headset already restarts.
On some devices this happens everytime the app is started. On other devices this happens very randomly for example after the 5th start.
We also tried updating the project to SDK 74 - same issue here.
Since it is very hard to track or debug the issue, we would be very thankful to get some support from the tech team at Meta. We are looking forward to hearing from you.
Thanks so much in advance.
Best regards,
Daniel
