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Up and Coming
May 26, 2014

Data Cube Visualization

Hi everyone,
I was wondering if any of you already had the idea to visualize a data cube within Unity.
It seems to be very interesting but I have no idea how to begin with. I've found this video: https://www.youtube.com/watch?v=hssIjhsLCes . If you have any idea or experiment, please share :)

- Joffrey
    This topic has been closed for replies.

    3 replies

    Inspiring
    May 26, 2014
    I don't think Unity is going to be well suited to that kind of scientific visualization. You'll probably want a custom engine that offers lower level rendering primitives or a higher level library designed specifically for that.
    Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action
    Inspiring
    May 26, 2014
    "JoffreyVR" wrote:
    I was wondering if any of you already had the idea to visualize a data cube within Unity.


    Unity now has what you need to do voxel raycasting in a 3D texture. Here is an example (with source) that does it with DICOM data via GDCOM: https://support.zspace.com/entries/22179173-zSpace-Concepts-Releases

    "jherico" wrote:
    You'll probably want a custom engine that offers lower level rendering primitives or a higher level library designed specifically for that.


    Agreed. There are more data-viz minded platforms out there, such as VTK. Unity has some limitations (.NET version, 3D texture size, etc) that can make this kind of thing tricky.
    JoffreyVRAuthor
    Up and Coming
    May 27, 2014
    Ok, thank you for your answers, i'll get an eye on it.
    ~ Don't forget: What you want, will be.