Decrement / Increment player height (in meters)
In the Oculus Unity Integration guide, SDK Version 0.4.2 readme, it has a table (Table 1) that has Keys and usage.
It has the numbers keys 5 and 6 as assigned to "Decrement/Increment player height (in meters)
I cannot get this to work at all.
All other keys work fine as stated in the guide but keys 5 and 6 appear to do nothing?
This also occurs when imported the OculusUnityIntegration.unityPackage and occurs with the Tuscany Demo as well.
I remember in the DK1 you could um..well move one's height or was it eye level up and down by tapping the appropriate keys...One could be as tall as a giant or short as an ant!
But I cannot fathom how to do this with my new DK2.
I would like to raise or lower my view by tapping some keys as I could in the DK1.
Is this still possible with the DK2 and what are the keys 5 and 6 supposed to do?
I'll bet I'm not doing something or I'm to ignorant to fathom a solution :)
I'm using the latest builds for everything !
It has the numbers keys 5 and 6 as assigned to "Decrement/Increment player height (in meters)
I cannot get this to work at all.
All other keys work fine as stated in the guide but keys 5 and 6 appear to do nothing?
This also occurs when imported the OculusUnityIntegration.unityPackage and occurs with the Tuscany Demo as well.
I remember in the DK1 you could um..well move one's height or was it eye level up and down by tapping the appropriate keys...One could be as tall as a giant or short as an ant!
But I cannot fathom how to do this with my new DK2.
I would like to raise or lower my view by tapping some keys as I could in the DK1.
Is this still possible with the DK2 and what are the keys 5 and 6 supposed to do?
I'll bet I'm not doing something or I'm to ignorant to fathom a solution :)
I'm using the latest builds for everything !
