Deprecation Errors in Oculus Touch
When I write any simple script for Oculus Touch, I get deprecation errors saying 'UnityEditor.PlayerSettings.renderingPath' is obsolete. This is from the OVRLint.cs file supplied by Oculus, not my code directly. How do I fix it?
At the moment, I am trying to follow this person's tutorial:
https://www.youtube.com/watch?v=kD47gUJO7jA
However, I have gotten the same set of deprecation errors attempting other tutorials, also.
Thanks for anything helpful.
At the moment, I am trying to follow this person's tutorial:
https://www.youtube.com/watch?v=kD47gUJO7jA
However, I have gotten the same set of deprecation errors attempting other tutorials, also.
Thanks for anything helpful.
