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New Participant
March 3, 2020

Desperately seeking basic setup for Oculus with Unity XR Plugin system

After one week of research, many forum posts reading, i still can't find an official basic setup for Oculus (Go, mainly) development WITH the new Unity XR Plugin system, i.e :
- a sample scene with a basic XR camera...
- ...that i can test easyly in Play Mode in Unity editor (with something like an equivalent of the good old OVR Headset Emulator).

Can someone enlighten me?
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3 replies

Inspiring
March 3, 2020
Same here.  I created a similar post with my unofficial steps (at top of post)
https://forums.oculusvr.com/developer/discussion/comment/732890#Comment_732890
New Participant
March 5, 2020


Same here.  I created a similar post with my unofficial steps (at top of post)
https://forums.oculusvr.com/developer/discussion/comment/732890#Comment_732890


Hello Steve.
Yes I saw your post (that helped me understand a few things, btw), but no one really answered and i specifically need this "headset emulator" fonctionnality for fast debugging in editor so I preferred to initiate a new - slightly different - thread. And also, I make it my goal to do without Oculus Integration as it seems to be doomed to disappear with the arrival of Unity XR plugin system, although I have not found any info on this point.
New Participant
March 5, 2020