Desperately seeking basic setup for Oculus with Unity XR Plugin system
After one week of research, many forum posts reading, i still can't find an official basic setup for Oculus (Go, mainly) development WITH the new Unity XR Plugin system, i.e :
- a sample scene with a basic XR camera...
- ...that i can test easyly in Play Mode in Unity editor (with something like an equivalent of the good old OVR Headset Emulator).
Can someone enlighten me?
