Detecting GearVR render framerates
Using Time.deltaTime gives me the game framerate. But with Async Timewarps, its always fixed to 60 fps. Anyone know how to obtain the render framerate? I've also tried disabling the "Time Warp" flag on the OVRCameraController, but that doesn't seem to actually disable the Timewarps.
Thanks,
Saswat
Thanks,
Saswat
