Different geometry rendered to each eye
Is it possible to have 2 pieces of geometry in Unity, and have each one only viewable from a single eye?
I do not have a rift to test, but am looking at ways to use one billboard for each eye, each with offset pre-rendered image that would represent a single 3D object when viewed through the rift.
I do not have a rift to test, but am looking at ways to use one billboard for each eye, each with offset pre-rendered image that would represent a single 3D object when viewed through the rift.
