DirectToRift not created
Hello,
I have build a simple world in Unity but the DirectToRift.exe is not created. I have read that the DirectToRift.exe should be created automatically during the build process.
I have checked to see if the OculusUnityPatcher_32 and OculusUnityPatcher_64 are in the \Assets\OVR\Editor folder as i read that sometimes they are missing. They are present.
I have checked to see if the 'Optimise builds for Rift' is ticked under Edit->Oculus VR. It is.
I am using Unity Pro.
Any help would be appreciated.
-Ben
I have build a simple world in Unity but the DirectToRift.exe is not created. I have read that the DirectToRift.exe should be created automatically during the build process.
I have checked to see if the OculusUnityPatcher_32 and OculusUnityPatcher_64 are in the \Assets\OVR\Editor folder as i read that sometimes they are missing. They are present.
I have checked to see if the 'Optimise builds for Rift' is ticked under Edit->Oculus VR. It is.
I am using Unity Pro.
Any help would be appreciated.
-Ben
