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June 18, 2018

Disable Oculus Go calibration screen.

Hi.

I am developing a business application in Unity that plays pre-loaded videos. When the user takes off the headset  it resets itself so when the user puts  the headset back on, playback is restarted.

The issue is when you take off the oculus go a countdown begins where after 20 seconds it goes to the re-calibrate screen. This gets in the way significantly since we want the experience to seamlessly begin after the headset is worn without faffing about with the controller. From what i can tell this overrides the android api so i cannot use wake lock.

Is there any way to disable the activation of the calibration screen?
This topic has been closed for replies.

3 replies

mousebear
Honored Contributor
June 21, 2018
@RedWolfy70

Welcome to the Oculus Developer Forums!

We have passed this feature request along to our internal team to review. As such, there is currently no exposed method to perform the function you are requesting. We will update you here should that change in the future.
If you need immediate help or want additional support/context on an issue you are having with our platform or integrations: 1. Gather any and all logs , screenshots, and version numbers of relevant software (Oculus SDK, engine, etc.) 2. Please submit a ticket here through the "Contact Us" link (include what you've gathered in step 1). 3. Tag me @mouse_bear once you have done so!
New Participant
August 22, 2018
Hi @NinjaGaijin ,

I just wanted to +1 this as it's a really important feature for business applications and I'd also love to see it implemented.

Right now we're actually taping the sensor in some cases as the calibration screen is too much of a disturbance/obstacle. This isn't always applicable and comes with a number of other rather big issues as you can imagine though...

Best,
Fabian
New Participant
November 6, 2019
Hi @NinjaGaijin

Is there any news about the requested feature?
I'm finding myself in the same situation and this feature could be a life-saver!!

Regards,