Skip to main content
New Participant
December 14, 2016

Disable Tracking

Dear all!
I'm developing an application for tank and I'm using Unity 5.3 & ovr_unity_utilities 1.9
For the driver, I want set up two camera, cam1 & cam 2:
- cam1 display the view through the periscope, which does not change when the driver moves HMD (sensor will be deactivated)
- cam2 display inside the cockpit view, which changes when the driver moves HMD

How to deactivated the sensor when I active cam1 and active the sensor when I active cam 2?

Thanks to all!
    This topic has been closed for replies.

    1 reply

    DungTQAuthor
    New Participant
    December 14, 2016


    Hi DungTQ,

    Welcome to the Oculus Forums.

    This question has been asked a lot, and you can find answers here at the link below:

    https://forums.oculus.com/developer/discussion/42475/disabling-oculus-tracking-rotation

    Let me know if you have any further questions.


    Hi, many thanks for your reply! Can you show me, how to disable the tracking?
    It mean the view does not change when I move or rotate  the HMD.