Disabling hand grabbed object when entering a region
I have a 3D game object, Player that is grabbed and moved by hand or controller (ISDK). When it enters a specific game object, RestrictedZone, it should freeze not to move in. Movement of hand or controller should not cause the object to enter. But can be taken out of this region and moved. I tried several ways nothing worked as it’s grabbed and moved with button press.
any help is appreciated.
