A
Anonymous
October 22, 2020
Disabling Oculus Initialization for Windows Standalone, but keep it for Quest
- 1 reply
- 1324 views
I am making a networked app where the server is hosted on a PC (windows standalone).
When I launch the server as headless, its giving me a readout of [XR] Error determining if we should quit: Not Initialized,
This is after it cant load the Spatializer etc. Details in log.txt.
I want to be able to turn of Oculus functionality for this platform, but continue using it on the Quest.
I have deleted the Windows oculus plugins located at Oculus->VR->Plugins->1.51.0
I have unchecked the "Initialize XR on Startup" in XR Plug-In Management
I have tried XRSettings.enabled = false, and XRDisplaySubsystem.Stop.
Any help appreciated
When I launch the server as headless, its giving me a readout of [XR] Error determining if we should quit: Not Initialized,
This is after it cant load the Spatializer etc. Details in log.txt.
I want to be able to turn of Oculus functionality for this platform, but continue using it on the Quest.
I have deleted the Windows oculus plugins located at Oculus->VR->Plugins->1.51.0
I have unchecked the "Initialize XR on Startup" in XR Plug-In Management
I have tried XRSettings.enabled = false, and XRDisplaySubsystem.Stop.
Any help appreciated
