display 50% duller in 32bit when dx11 in SDK v0.4.2
I export 32 and 64 bit builds of my unity application and since I've update to to the latest build SDK v0.4.2 whenever I export or view in unity my aplication in 32 bit and with dx11 on, it is much duller than when I export a 64 bit version. Is there something new in this build that allows you to adjust the brightness? If there is it's working in 32 but not 64.
Anyone else having this trouble. I'm just going to plough on and carry on my development hoping that an update fixes it in the future.
If anyone else has experienced this and knows a solution let me know.
Anyone else having this trouble. I'm just going to plough on and carry on my development hoping that an update fixes it in the future.
If anyone else has experienced this and knows a solution let me know.
