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New Participant
August 26, 2024

Distance Snap Interactable

I want to extend the snap Interactable behaviour of the latest Oculus SDK for Unity to be used from the distance (I.E. grab something from near and put it in a "slot" in the distance). Do you have any suggestion of how can I achieve this with the current SDK? What code should i look to extend?

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    Inspiring
    October 4, 2024

    [Redacted]