DK1 cannot work in Unity 5. Please help!
Hi everyone,
I have been trying to make DK1 works using Unity 5.1.3f1, but not successful until now.
I always get these warnings:
"Compositor failed to initialize."
"Bad config or LibOVR not found. VR disabled."
I have tried using Oculus runtime 0.6.0.1, it's not working. Switched to 0.5.0.1, still no avail.
Just for info, the demo scene works fine on both version, both when using direct-to-HMD or extended mode.
In Unity 5.1.3f1, I created an empty project just for testing.
Virtual reality supported is checked. Color space is gamma.
When run, there is no head tracking or left-right rendering. Exactly the same as if running non-VR.
What should I do to make it work?
I have been trying to make DK1 works using Unity 5.1.3f1, but not successful until now.
I always get these warnings:
"Compositor failed to initialize."
"Bad config or LibOVR not found. VR disabled."
I have tried using Oculus runtime 0.6.0.1, it's not working. Switched to 0.5.0.1, still no avail.
Just for info, the demo scene works fine on both version, both when using direct-to-HMD or extended mode.
In Unity 5.1.3f1, I created an empty project just for testing.
Virtual reality supported is checked. Color space is gamma.
When run, there is no head tracking or left-right rendering. Exactly the same as if running non-VR.
What should I do to make it work?
