DK2 Not initialized in Unity 5.3.4p1
Throwing this error on startup and run:
Runtime v0.8.0.0, with computer restarted. Attempted running Unity as Administrator, as well as with Windows 8 Compatibility.
Just installed the new OVRPlugin and Utilities 1.3.0, replaced the files within the Unity Editor/Data/VR/oculus directory, and still causing issues. I've triple checked that the correct files have been installed and imported into Unity, but still no luck.
I've tried uninstalling and reinstalling, but still no change.
The Demo scene is working within the utility, so the DK2 is working. Has there been anything i may have missed along the way?
I'm not sure how to resolve the issue at this point if i wanted to keep the current version
[VRDevice] Initialization of device oculus failed.This log is printed as well, though can't find any info on it:
Unity v5.3.4p1, Oculus Utilities v1.3.0, OVRPlugin v1.3.0, SDK v0.0.0.(Specifically the SDK 0.0.0)
Runtime v0.8.0.0, with computer restarted. Attempted running Unity as Administrator, as well as with Windows 8 Compatibility.
Just installed the new OVRPlugin and Utilities 1.3.0, replaced the files within the Unity Editor/Data/VR/oculus directory, and still causing issues. I've triple checked that the correct files have been installed and imported into Unity, but still no luck.
Oculus configuration Utility does spit out this log as well when pressing About:
Display Driver Version: C:\Windows\system32\OVRDisplay64.dll not found
Positional Tracker Driver Version: 1.0.14.0
NVIDIA GeForce GTX 980 Ti
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
HMD Firmware: 2.12
I've tried uninstalling and reinstalling, but still no change.
The Demo scene is working within the utility, so the DK2 is working. Has there been anything i may have missed along the way?
I'm not sure how to resolve the issue at this point if i wanted to keep the current version
