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September 11, 2015

DK2 problems with unity 5 please help.

Ok so I have had the oculus dk2 for a while and wanted to make games for it. i got unity 5.1.3p2 (the recommended version) and tested with an empty project ( i already imported the oculus until.) and when i run it, it just stay for a few seconds then say that the program is not responding. But before that the window gets a lot smaller than it was before and then i am forced to quit the application because nothing is happening, the DK2 cables are all good and set up, i have SDK 7 and have tried reinstalling the runtime and nothing. ive tried many things but nothing is working. could anyone please help?
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    4 replies

    Inspiring
    September 12, 2015
    Do you see anything in the server logs about this? It will be in %LOCALAPPDATA%\Oculus\OVRServer.
    gneaseAuthor
    New Participant
    September 12, 2015
    "vrdaveb" wrote:
    Do you see anything in the server logs about this? It will be in %LOCALAPPDATA%\Oculus\OVRServer.


    no, there are things there but from other times, not when i was having problems, i also have this problem when i run a project that does NOT have oculus util. imported, it will start, then down size to a much smaller window, then the game would just say "not responding" and it never went on the oculus, only on my actual monitor. if you could help me i would very much so appreciate it!
    Up and Coming
    September 12, 2015
    I am seeing the same thing with Unity 5.1.3p2 !

    if I do "Build & Run", then the window opens up and stops responding.

    BUT, if I just "Build" then click on the .EXE file then it works correctly.

    Peter
    Check out my Unity VR development blog: http://talesfromtherift.com @peterept
    Inspiring
    September 12, 2015
    Thanks, we have reproduced the problem and are digging in. It should be fixed before too long. In the meantime, I would suggest falling back to Unity 5.1.2f1.