Dll problem with Unity 4.x Legacy Integration V0.6.2.0
I'm unable to get the sample scenes (eg: cubes scene) to run on Gear VR using this version of the unity integration. The error I'm getting is:
Unable to lookup library path for 'OVRPlugin', native render plugin support disabled.
Unable to find OVRPlugin
from OVRManager.Awake()
which is hardly surprising as there is no libOVRPlugin.so file in the Assets/Plugins/Android folder. Is this named incorrectly either in the code or in the folder?
I'm using Unity 4.6.8p3. This is required to provide an update to a legacy project that hasn't been migrated to Unity 5 yet.
Unable to lookup library path for 'OVRPlugin', native render plugin support disabled.
Unable to find OVRPlugin
from OVRManager.Awake()
which is hardly surprising as there is no libOVRPlugin.so file in the Assets/Plugins/Android folder. Is this named incorrectly either in the code or in the folder?
I'm using Unity 4.6.8p3. This is required to provide an update to a legacy project that hasn't been migrated to Unity 5 yet.
