DllNotFoundException in 0.4.3
So this is a bit odd, and to be honest I don't know where to start with this one.
My project uses XInput (https://github.com/speps/XInputDotNet )for full 360 pad support, and with 0.4.3 it has stopped working. The DLL is not being found, and my best guess is it has something to do with the latest SDK, as the xinput and oculus dlls share space in the Plugins folder.
DLLs are a bit over my head, I have never really had to mess with them. Is there an order of operation, or any other basic stuff I am missing?
Before 0.4.3 there was no "x86" folder in my "Plugins" folder, but after the 0.4.3 upgrade there is. Could this have something to do with it?
Thanks for any help!
My project uses XInput (https://github.com/speps/XInputDotNet )for full 360 pad support, and with 0.4.3 it has stopped working. The DLL is not being found, and my best guess is it has something to do with the latest SDK, as the xinput and oculus dlls share space in the Plugins folder.
DLLs are a bit over my head, I have never really had to mess with them. Is there an order of operation, or any other basic stuff I am missing?
Before 0.4.3 there was no "x86" folder in my "Plugins" folder, but after the 0.4.3 upgrade there is. Could this have something to do with it?
Thanks for any help!
