"DllNotFoundException: Oculus Plugin" in Android Unity SDK
I'm using the free version of Unity 4.5.4f1 on a Mac running OSX 10.9.5.
1. I create a new Unity project.
2. I import UnityIntegration.unitypackage from the OVR mobile SDK. Inside the Assets folder there are now three other folders: OVR, Moonlight, and Plugins, each containing what looks to me like everything that ought to be there.
3. I create a basic scene consisting of a plane, a directional light, and a sphere.
4. I delete the main camera.
5. I drag the OVRCameraController from the prefabs folder into the hierarchy.
The status bar then shows the following error:DllNotFoundException: Oculus Plugin
I check the console and there are 60 red errors. The first two state "License error. This plugin is only supported in Unity Pro!" The rest all have some variation on the DllNotFoundException: Oculus Plugin error.
This is weird because within the Plugins folder there are many subfolders, most of which contain an Oculus Plugin of some sort. I don't understand why these are not working.
1. I create a new Unity project.
2. I import UnityIntegration.unitypackage from the OVR mobile SDK. Inside the Assets folder there are now three other folders: OVR, Moonlight, and Plugins, each containing what looks to me like everything that ought to be there.
3. I create a basic scene consisting of a plane, a directional light, and a sphere.
4. I delete the main camera.
5. I drag the OVRCameraController from the prefabs folder into the hierarchy.
The status bar then shows the following error:DllNotFoundException: Oculus Plugin
I check the console and there are 60 red errors. The first two state "License error. This plugin is only supported in Unity Pro!" The rest all have some variation on the DllNotFoundException: Oculus Plugin error.
This is weird because within the Plugins folder there are many subfolders, most of which contain an Oculus Plugin of some sort. I don't understand why these are not working.
