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June 14, 2019

Documentation Inconsistency and Typo

The docs have an inconsistency regarding whether to uncheck or check the " Disable Depth and Stencil" option. Wondering which doc is correct?
This link says to use Multi Pass, but shows image with Single Pass selected: https://developer.oculus.com/documentation/quest/latest/concepts/unity-build-android/ I believe the preference is to in-fact use Single Pass, and Multi Pass is a typo...

IMO, I think the docs could use some consolidation regarding setting up a Unity project for Android. The info is scattered across the following links:

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