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New Participant
August 12, 2016

Double Rotation Angle

In my simple development of four walls and a cube to look at, I have found that my head rotation is doubled. So when I look straight up, my view is the top of the wall behind me... when I look behind me, the cube that is normally in front of me appears.


Any ideas? Thanks!


Developing in Unity 5.4.0f3... computer specs below:

AMD 8350 4 GHz
32 GB RAM
Nvidia GTX 970
Win10Prox64
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1 reply

telektedAuthor
New Participant
August 12, 2016
Another discovery! When I press play in Unity, it tracks the head rotation just fine. Only after building do I have this issue