EasyMovieTexture crashes with assertion fail in CompositorVR
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I am using Unity 5.3.1p2 on OSX 10.10.5 and Oculus Runtime V0.5.0.1-beta together with EasyMovieTexture plugin 3.11.
I set sample scene with MediaPlayerCtrl (see attachment)
As soon as app starts on Gear VR app crashes. I see in logs that there's some error in CompositorVRAPI:
Any idea how to fix that? Is it something OSX-related and I should switch to Windows env as soon as possible?
I set sample scene with MediaPlayerCtrl (see attachment)
As soon as app starts on Gear VR app crashes. I see in logs that there's some error in CompositorVRAPI:
I/DEBUG ( 2965): Abort message: 'E:\tw\33a21edae6c0e9ad\Software\OculusSDK\Integrations\Unity\Releases\0.1.4.0\OVRPlugin\Src\Util\CompositorVRAPI.cpp:732: virtual bool OVR::Util::CompositorVRAPI::EndFrame(int): assertion "frameIndex >= m_states[Front].m_frameIndex" failed'
I/DEBUG ( 2965): r0 00000000 r1 0000432b r2 00000006 r3 00000000
I/DEBUG ( 2965): r4 dddecdb8 r5 00000006 r6 00000058 r7 0000010c
I/DEBUG ( 2965): r8 ee874510 r9 000027a8 sl dd000040 fp dddec8a4
I/DEBUG ( 2965): ip 0000432b sp dddec810 lr f7135cf9 pc f7159d24 cpsr 60010010
I/DEBUG ( 2965):
I/DEBUG ( 2965): backtrace:
I/DEBUG ( 2965): #00 pc 0003bd24 /system/lib/libc.so (tgkill+12)
I/DEBUG ( 2965): #01 pc 00017cf5 /system/lib/libc.so (pthread_kill+52)
I/DEBUG ( 2965): #02 pc 00018907 /system/lib/libc.so (raise+10)
I/DEBUG ( 2965): #03 pc 000151a5 /system/lib/libc.so (__libc_android_abort+36)
I/DEBUG ( 2965): #04 pc 00012fec /system/lib/libc.so (abort+4)
I/DEBUG ( 2965): #05 pc 000163e9 /system/lib/libc.so (__libc_fatal+16)
I/DEBUG ( 2965): #06 pc 00015229 /system/lib/libc.so (__assert2+20)
I/DEBUG ( 2965): #07 pc 000326ec /data/app/com.oculussdk.sdkexamples-1/lib/arm/libOVRPlugin.so (OVR::Util::CompositorVRAPI::EndFrame(int)+216)
I/DEBUG ( 2965): #08 pc 0002eee0 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libOVRPlugin.so (ovrp_EndFrame+44)
I/DEBUG ( 2965): #09 pc 00798308 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #10 pc 00492ae4 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #11 pc 00493830 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #12 pc 0048e478 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #13 pc 00433d9c /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #14 pc 000174e7 /system/lib/libc.so (__pthread_start(void*)+30)
I/DEBUG ( 2965): #15 pc 00015503 /system/lib/libc.so (__start_thread+6)
Any idea how to fix that? Is it something OSX-related and I should switch to Windows env as soon as possible?
