Empty scene 45fps?
Hi,
I was finding my Unity scene running slow and couldn't pin it down. I've then tried just running an empty scene with only a camera and I'm also seeing 45fps?
I'm using Unity 5.5.2f1 and running native VR. I have Gtx 970 and used to running pretty complex scenes in Unity at 90 fps so not sure what is up here.
Why is there so much time in Gfx.ProcessCommands & VR.DeviceSDK? There is nothing in the scene to render so why would it struggle to hit 90fps?
Is there any known issues with 5.5.2f1?
Thanks, Jake
I was finding my Unity scene running slow and couldn't pin it down. I've then tried just running an empty scene with only a camera and I'm also seeing 45fps?
I'm using Unity 5.5.2f1 and running native VR. I have Gtx 970 and used to running pretty complex scenes in Unity at 90 fps so not sure what is up here.
Why is there so much time in Gfx.ProcessCommands & VR.DeviceSDK? There is nothing in the scene to render so why would it struggle to hit 90fps?
Is there any known issues with 5.5.2f1?
Thanks, Jake
