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Up and Coming
October 15, 2015

ETA for Layers support in Unity

Hi !

Is there any estimated date when the layers functionalities ( https://developer.oculus.com/documentat ... der_layers ) will be available in Unity ?
This is one of the most important feature in my opinion, as it could drastically improves the tools developers have to optimize games and applications on the rift (rendering UI at a higher resolution but only updated when needed, rendering particles effect with a lower resolution to not destroy the fillrate, turning off stereoscopy for distant objects etc ...)

Thanks in advance,
Robin
    This topic has been closed for replies.

    11 replies

    Participant
    December 5, 2015
    I've just been trying to do static panoramas, not video for now. I'd love to just be able to use the 360 photo app but the clients my company makes these for want custom branding and menus in order to navigate between scenes.

    I've tried to build an app based off of the sample 360 photo app included with the mobile SDK but I haven't been able to get it to work correctly as is (I made a post in the mobile development forum here: https://forums.oculus.com/viewtopic.php?f=67&t=27616).

    Thanks Dave.