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Up and Coming
August 24, 2018

Even the simplest scene with 1 quad cannot keep stable 60 fps! Help!

I
am at the end of my options. There is something wrong either with the
Oculus Plugin or with my Oculus Go. My game used to run with stable FPS,
but now even a clean new project and the simplest scene with a quad
dips below 60 fps.



Here is the video: https://www.youtube.com/watch?v=kUXFFXvLn8I&feature=youtu.be



Here is the blank new Unity project https://drive.google.com/file/d/1DF6mTinvetqmJqxpizJCaPGsYgoj5MEJ/view?usp=sharing



And here is the apk https://drive.google.com/file/d/1TjT9H_PW1e-X7mz26KctAskZ12RZADxz/view?usp=sharing



Can you someone confirm they also get that performance on their Oculus Go?




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3 replies

Inspiring
August 24, 2018
Moving to the developer forum.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Up and Coming
August 25, 2018
Ok thanks
Up and Coming
August 25, 2018
I "solved" it. It was my Oculus Go. Factory reset did it. No stuttering any more.