Execute Oculus in Edit Mode
Hello folks,
anyone managed to get the Oculus to work while in Editmode (Playbutton not pressed)?
I have to test all our cockpits and seats to find optimal scaling and position values and it gets annoying in play mode when unity revert all changes. A simple [ExecuteInEditMode] in all scripts wasn't enought :( .
Greetz
Podden
anyone managed to get the Oculus to work while in Editmode (Playbutton not pressed)?
I have to test all our cockpits and seats to find optimal scaling and position values and it gets annoying in play mode when unity revert all changes. A simple [ExecuteInEditMode] in all scripts wasn't enought :( .
Greetz
Podden
