Exported project works, except...
Hey,
So after a couple of issues - had to switch off DX11 and re-import my assets into a new project to get OVR stuff working - I now have a new problem.
The 'choose resolution/quality' box does not come up before launching the Unity-exported project. This is fine in and of itself, but when I launch it 'Direct To Rift' it works, but looks SUPER low resolution. Really low.
Additionally going extended mode sticks it in a window (and I'd like to use Direct if possible).
Any ideas?
EDIT: Additionally going extended mode looks higher res, except it's not full screen and sits sort of squashed in the middle.
So after a couple of issues - had to switch off DX11 and re-import my assets into a new project to get OVR stuff working - I now have a new problem.
The 'choose resolution/quality' box does not come up before launching the Unity-exported project. This is fine in and of itself, but when I launch it 'Direct To Rift' it works, but looks SUPER low resolution. Really low.
Additionally going extended mode sticks it in a window (and I'd like to use Direct if possible).
Any ideas?
EDIT: Additionally going extended mode looks higher res, except it's not full screen and sits sort of squashed in the middle.
