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March 2, 2021

Failing VRC.PCInput

Hello all,

I'm trying to pass my Oculus Rift App Technical Review submission and failing three benchmarks because my build doesn't pause frames and audio when the headset is removed and the DASH menu comes up. I've looked extensively online for a solution without finding one.

VRC.PCInput.1

VRC.PCInput.2

VRC.PCFunctional.3

 

-DASH Support is checked under Project Settings--Player ---XR Settings.

-I have unchecked "Run in Background" under Project Settings--Player ---Resolution

 

Is there any other preference setting of way for resolving this in Unity?

 

I am using Unity3D 219.2.18f1

Thanks so much

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