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Participant
October 5, 2015

Feature request - GearVR Passthrough camera as a layer

Hi,

Not sure if this has been raised before, but it would be very helpful for a GearVR app i'm working on if i could programatically ask for the passthrough camera to be shown. It would be during the game's pause menu and i'd be happy for it to be above everything else.

Currently i'm using Unity's WebCamTexture and a nasty hack http://forum.unity3d.com/threads/webcamtexture-on-android-focus-mode-fix.327956/ to tweak the Camera Parameters and put it into VR mode. It's half-way to being as good as the Platform UI one but really i'd like it to be better.

Is there any chance of this being available through Oculus Utilities?

Thanks,
Pascal
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