Fixing position of positional tracker in virtual space Unity
Hi guys!
I'm trying to make a site-sepcific, sitting installation where the positional tracker will always be in the same place and there will be some real-world scale unmovable surroundings to touch and interact (leap motion). It'd be best to position the tracker in virtual space in Unity mirroring the real world, but I don't know how to get my hands on it. The TrackerAnchor always sets up a bit differently on Play or when Recentering.
Any ideas appreciated :)
I'm trying to make a site-sepcific, sitting installation where the positional tracker will always be in the same place and there will be some real-world scale unmovable surroundings to touch and interact (leap motion). It'd be best to position the tracker in virtual space in Unity mirroring the real world, but I don't know how to get my hands on it. The TrackerAnchor always sets up a bit differently on Play or when Recentering.
Any ideas appreciated :)
