Follow Orientation in SDK 0.4.3
Hi there !
I might ask a stupid question (I'm pretty new in Unity and just got the dk2), but in a simple test project, I would like to set the orientation of the OVRCameraRig, and disable every orientation/position tracking. For instance, I would like to force the player to look in a specific direction, even though he's moving his head around (and I'm aware of all the discomfort it might cause, that's actually the purpose of my application). It seems that there used to be a "Follow Orientation" property in the Inspector (OVRCameraController script) but I can't find any of those...
Any help ? Thank !
I might ask a stupid question (I'm pretty new in Unity and just got the dk2), but in a simple test project, I would like to set the orientation of the OVRCameraRig, and disable every orientation/position tracking. For instance, I would like to force the player to look in a specific direction, even though he's moving his head around (and I'm aware of all the discomfort it might cause, that's actually the purpose of my application). It seems that there used to be a "Follow Orientation" property in the Inspector (OVRCameraController script) but I can't find any of those...
Any help ? Thank !
