FPS goes faster after pressing Home button
On a built project for Quest 2, I set the framerate to 90 with OVRPlugin.systemDisplayFrequency. It works. Just not when opening the app from the home menu, because it stars at around 72 and stays there with fluctuations, I have to press the Oculus Home button and go back to the app for it to reach 90fps.
I'm using Unity 2020, XR plugin 1.8.1, Integration 25.
