Fullscreen Effects aren't working...
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Hello,
I've attached an archive with the standard asset fullscreen effects (pro) that I have applied to my camera in my scene.
I can't tell you if they work in the integrated version of Oculus in Unity because the new version still isn't working for me... :(
We are using the 0.6.0 + 5.1.1f1 legacy integration, and applying these fullscreen effects (Bloom + Lens Flares, Vignetting, Color Correction Curve, Tonemapping) has a strange effect on the built scene.
Most of the time it is all black, or all white. The bloom, where it is working, creates like a large white glow instead of the effect. Turning these effects off causes the scene to run great.
We have tried:
Moving the effects up in the inspector for the camera(s)
Putting them on both Camera Eyes, Putting them on just one Camera Eye
Tried each image effect individually, none would work but bloom, which had those white glowing orbs I talked about earlier. All other effects would just be a black screen.
These image effects could really improve the visual quality of our project. What should we do to troubleshoot this issue?
I've attached an archive with the standard asset fullscreen effects (pro) that I have applied to my camera in my scene.
I can't tell you if they work in the integrated version of Oculus in Unity because the new version still isn't working for me... :(
We are using the 0.6.0 + 5.1.1f1 legacy integration, and applying these fullscreen effects (Bloom + Lens Flares, Vignetting, Color Correction Curve, Tonemapping) has a strange effect on the built scene.
Most of the time it is all black, or all white. The bloom, where it is working, creates like a large white glow instead of the effect. Turning these effects off causes the scene to run great.
We have tried:
Moving the effects up in the inspector for the camera(s)
Putting them on both Camera Eyes, Putting them on just one Camera Eye
Tried each image effect individually, none would work but bloom, which had those white glowing orbs I talked about earlier. All other effects would just be a black screen.
These image effects could really improve the visual quality of our project. What should we do to troubleshoot this issue?
